/********************************8ChatServer:*************************************************/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace Chat_Server
{
///
/// Form1 的摘要说明。
///
public class Form1 : System.Windows.Forms.Form
{
///
/// 必需的设计器变量。
///
private System.ComponentModel.Container components = null;
static int listenport=6666;
Socket clientsocket;
private System.Windows.Forms.ListBox lbClients;
ArrayList clients;
private System.Windows.Forms.Button button1;
Thread clientservice;
private System.Windows.Forms.Label label1;
Thread threadListen;
public Form1()
{
InitializeComponent(,',',');
}
///
/// 清理所有正在使用的资源。
///
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(clientservice != null)
{
clientservice.Abort(,',',');
}
if(threadListen != null)
{
try
{
threadListen.Abort(,',',');
}
catch(Exception ex)
{
threadListen = null;
}
}
if (components != null)
{
components.Dispose(,',',');
}
}
base.Dispose( disposing ,',',');
}
#region Windows 窗体设计器生成的代码
///
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
///
private void InitializeComponent()
{
this.lbClients = new System.Windows.Forms.ListBox(,',',');
this.button1 = new System.Windows.Forms.Button(,',',');
this.label1 = new System.Windows.Forms.Label(,',',');
this.SuspendLayout(,',',');
//
// lbClients
//
this.lbClients.ItemHeight = 12;
this.lbClients.Location = new System.Drawing.Point(16, 24,',',');
this.lbClients.Name = "lbClients";
this.lbClients.Size = new System.Drawing.Size(184, 268,',',');
this.lbClients.TabIndex = 0;
//
// button1
//
this.button1.Location = new System.Drawing.Point(272, 56,',',');
this.button1.Name = "button1";
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click,',',');
//
// label1
//
this.label1.Location = new System.Drawing.Point(240, 136,',',');
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(120, 32,',',');
this.label1.TabIndex = 2;
this.label1.Text = "label1";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14,',',');
this.ClientSize = new System.Drawing.Size(368, 309,',',');
this.Controls.Add(this.label1,',',');
this.Controls.Add(this.button1,',',');
this.Controls.Add(this.lbClients,',',');
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load,',',');
this.ResumeLayout(false,',',');
}
#endregion
///
/// 应用程序的主入口点。
///
[STAThread]
static void Main()
{
Application.Run(new Form1(),',',');
}
private void StartListening()
{
TcpListener listener = new TcpListener(listenport,',',');
listener.Start(,',',');
label1.Text = "listening....";
while (true)
{
try
{
Socket s = listener.AcceptSocket(,',',');
clientsocket = s;
clientservice = new Thread(new ThreadStart(ServiceClient),',',');
clientservice.Start(,',',');
}
catch(Exception ex)
{
MessageBox.Show("listening Error: "+ex.Message,',',');
}
}
}
private void ServiceClient()
{
Socket client = clientsocket;
bool keepalive = true;
while (keepalive)
{
Byte[] buffer = new Byte[1024];
int bufLen = 0;
try
{
bufLen = client.Available ;
client.Receive(buffer,0,bufLen,SocketFlags.None,',',');
if(bufLen==0)
continue;
}
catch(Exception ex)
{
MessageBox.Show("Receive Error:"+ex.Message,',',');
return;
}
string clientcommand = System.Text.Encoding.ASCII.GetString(buffer).Substring(0,bufLen,',',');
string[] tokens = clientcommand.Split(new Char[]{'|'},',',');
Console.WriteLine(clientcommand,',',');
if (tokens[0] == "CONN")
{
for(int n=0; n
Client cl = (Client)clients[n];
SendToClient(cl, "JOIN|" + tokens[1],',',');
}
EndPoint ep = client.RemoteEndPoint;
Client c = new Client(tokens[1], ep, clientservice, client,',',');
string message = "LIST|" + GetChatterList() +"\r\n";
SendToClient(c, message,',',');
clients.Add(c,',',');
lbClients.Items.Add(c,',',');
}
if (tokens[0] == "CHAT")
{
for(int n=0; n
Client cl = (Client)clients[n];
SendToClient(cl, clientcommand,',',');
}
}
if (tokens[0] == "PRIV")
{
string destclient = tokens[3];
for(int n=0; n
Client cl = (Client)clients[n];
if(cl.Name.CompareTo(tokens[3]) == 0)
SendToClient(cl, clientcommand,',',');
if(cl.Name.CompareTo(tokens[1]) == 0)
SendToClient(cl, clientcommand,',',');
}
}
if (tokens[0] == "GONE")
{
int remove = 0;
bool found = false;
int c = clients.Count;
for(int n=0; n
Client cl = (Client)clients[n];
SendToClient(cl, clientcommand,',',');
if(cl.Name.CompareTo(tokens[1]) == 0)
{
remove = n;
found = true;
lbClients.Items.Remove(cl,',',');
}
}
if(found)
clients.RemoveAt(remove,',',');
client.Close(,',',');
keepalive = false;
}
}
}
private string GetChatterList()
{
string result = "";
for(int i=0;i
result += ((Client)clients[i]).Name+"|";
}
return result;
}
private void SendToClient(Client cl,string clientCommand)
{
Byte[] message = System.Text.Encoding.ASCII.GetBytes(clientCommand,',',');
Socket s = cl.Sock;
if(s.Connected)
{
s.Send(message,message.Length,0,',',');
}
}
private void Form1_Load(object sender, System.EventArgs e)
{
clients = new ArrayList(,',',');
}
private void button1_Click(object sender, System.EventArgs e)
{
threadListen = new Thread(new ThreadStart(StartListening),',',');
threadListen.Start(,',',');
}
}
}
/***************************** client类 ********************/
/************************** 放于 chatServer 项目中 *********/
using System;
using System.Threading;
namespace Chat_Server
{
using System.Net.Sockets;
using System.Net;
///
/// Client 的摘要说明。
///
public class Client
{
private Thread clthread;
private EndPoint endpoint;
private string name;
private Socket sock;
public Client(string _name, EndPoint _endpoint, Thread _thread, Socket _sock)
{
// TODO: 在此处添加构造函数逻辑
clthread = _thread;
endpoint = _endpoint;
name = _name;
sock = _sock;
}
public override string ToString()
{
return endpoint.ToString()+ " : " + name;
}
public Thread CLThread
{
get{return clthread;}
set{clthread = value;}
}
public EndPoint Host
{
get{return endpoint;}
set{endpoint = value;}
}
public string Name
{
get{return name;}
set{name = value;}
}
public Socket Sock
{
get{return sock;}
set{sock = value;}
}
}
}
/***************************** chatClient ************************************/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace Chat_Client
{
///
/// Form1 的摘要说明。
///
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.CheckBox checkBox1;
private System.Windows.Forms.StatusBar statusBar1;
NetworkStream ns;
StreamReader sr;
TcpClient clientsocket;
bool connected;
Thread receive;
string serveraddress = "219.228.231.85";
int serverport = 6666;
private System.Windows.Forms.RichTextBox rtbChatIn;
private System.Windows.Forms.ListBox lbChatters;
private System.Windows.Forms.TextBox ChatOut;
private System.Windows.Forms.Button btnDisconnect;
private System.Windows.Forms.Button btnSend;
private System.Windows.Forms.TextBox clientName;
string clientname;
private System.Windows.Forms.Button btnConnect;
private System.ComponentModel.Container components = null;
public Form1()
{
InitializeComponent(,',',');
}
///
/// 清理所有正在使用的资源。
///
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(receive != null)
{
QuitChat(,',',');
}
if (components != null)
{
components.Dispose(,',',');
}
}
base.Dispose( disposing ,',',');
}
#region Windows 窗体设计器生成的代码
///
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
///
private void InitializeComponent()
{
this.lbChatters = new System.Windows.Forms.ListBox(,',',');
this.rtbChatIn = new System.Windows.Forms.RichTextBox(,',',');
this.checkBox1 = new System.Windows.Forms.CheckBox(,',',');
this.ChatOut = new System.Windows.Forms.TextBox(,',',');
this.btnSend = new System.Windows.Forms.Button(,',',');
this.statusBar1 = new System.Windows.Forms.StatusBar(,',',');
this.btnDisconnect = new System.Windows.Forms.Button(,',',');
this.clientName = new System.Windows.Forms.TextBox(,',',');
this.btnConnect = new System.Windows.Forms.Button(,',',');
this.SuspendLayout(,',',');
//
// lbChatters
//
this.lbChatters.ItemHeight = 12;
this.lbChatters.Location = new System.Drawing.Point(32, 40,',',');
this.lbChatters.Name = "lbChatters";
this.lbChatters.Size = new System.Drawing.Size(112, 172,',',');
this.lbChatters.TabIndex = 0;
//
// rtbChatIn
//
this.rtbChatIn.Location = new System.Drawing.Point(160, 40,',',');
this.rtbChatIn.Name = "rtbChatIn";
this.rtbChatIn.Size = new System.Drawing.Size(208, 176,',',');
this.rtbChatIn.TabIndex = 2;
this.rtbChatIn.Text = "";
//
// checkBox1
//
this.checkBox1.Location = new System.Drawing.Point(16, 248,',',');
this.checkBox1.Name = "checkBox1";
this.checkBox1.TabIndex = 3;
this.checkBox1.Text = "checkBox1";
//
// ChatOut
//
this.ChatOut.Location = new System.Drawing.Point(136, 248,',',');
this.ChatOut.Name = "ChatOut";
this.ChatOut.Size = new System.Drawing.Size(136, 21,',',');
this.ChatOut.TabIndex = 4;
this.ChatOut.Text = "message";
//
// btnSend
//
this.btnSend.Location = new System.Drawing.Point(336, 248,',',');
this.btnSend.Name = "btnSend";
this.btnSend.TabIndex = 5;
this.btnSend.Text = "send";
this.btnSend.Click += new System.EventHandler(this.btnSend_Click,',',');
//
// statusBar1
//
this.statusBar1.Location = new System.Drawing.Point(0, 287,',',');
this.statusBar1.Name = "statusBar1";
this.statusBar1.Size = new System.Drawing.Size(464, 22,',',');
this.statusBar1.TabIndex = 6;
this.statusBar1.Text = "statusBar1";
//
// btnDisconnect
//
this.btnDisconnect.Enabled = false;
this.btnDisconnect.Location = new System.Drawing.Point(392, 112,',',');
this.btnDisconnect.Name = "btnDisconnect";
this.btnDisconnect.Size = new System.Drawing.Size(64, 32,',',');
this.btnDisconnect.TabIndex = 7;
this.btnDisconnect.Text = "断开";
this.btnDisconnect.Click += new System.EventHandler(this.btnDisconnect_Click,',',');
//
// clientName
//
this.clientName.Location = new System.Drawing.Point(96, 8,',',');
this.clientName.Name = "clientName";
this.clientName.TabIndex = 8;
this.clientName.Text = "name";
//
// btnConnect
//
this.btnConnect.Location = new System.Drawing.Point(392, 56,',',');
this.btnConnect.Name = "btnConnect";
this.btnConnect.Size = new System.Drawing.Size(64, 32,',',');
this.btnConnect.TabIndex = 9;
this.btnConnect.Text = "连接";
this.btnConnect.Click += new System.EventHandler(this.btnConnect_Click,',',');
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14,',',');
this.ClientSize = new System.Drawing.Size(464, 309,',',');
this.Controls.Add(this.btnConnect,',',');
this.Controls.Add(this.clientName,',',');
this.Controls.Add(this.btnDisconnect,',',');
this.Controls.Add(this.statusBar1,',',');
this.Controls.Add(this.btnSend,',',');
this.Controls.Add(this.ChatOut,',',');
this.Controls.Add(this.checkBox1,',',');
this.Controls.Add(this.rtbChatIn,',',');
this.Controls.Add(this.lbChatters,',',');
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false,',',');
}
#endregion
///
/// 应用程序的主入口点。
///
[STAThread]
static void Main()
{
Application.Run(new Form1(),',',');
}
private void EstablishConnection()
{
statusBar1.Text = "正在连接到服务器";
try
{
clientsocket = new TcpClient(serveraddress,serverport,',',');
ns = clientsocket.GetStream(,',',');
sr = new StreamReader(ns,',',');
connected = true;
}
catch (Exception)
{
MessageBox.Show("不能连接到服务器!","错误",
MessageBoxButtons.OK, MessageBoxIcon.Exclamation,',',');
statusBar1.Text = "已断开连接";
}
}
private void RegisterWithServer()
{
lbChatters.Items.Clear(,',',');
clientname = clientName.Text;
try
{
string command = "CONN|" + clientname; //+"\r\n";
Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray(),',',');
ns.Write(outbytes,0,outbytes.Length,',',');
string serverresponse = sr.ReadLine(,',',');
serverresponse.Trim(,',',');
string[] tokens = serverresponse.Split('|',',',');
if(tokens[0] == "LIST")
{
statusBar1.Text = "已连接";
btnDisconnect.Enabled = true;
}
if(tokens[1] != "")
{
for(int n=1; n
}
this.Text = clientname + ":已连接到服务器";
}
catch (Exception ex)
{
MessageBox.Show("注册时发生错误!"+ex.Message,"错误",
MessageBoxButtons.OK, MessageBoxIcon.Exclamation,',',');
connected = false;
}
}
private void ReceiveChat()
{
bool keepalive = true;
while (keepalive)
{
try
{
Byte[] buffer = new Byte[1024]; // 2048???
ns.Read(buffer,0,buffer.Length,',',');
string chatter = System.Text.Encoding.ASCII.GetString(buffer,',',');
string[] tokens = chatter.Split(new Char[]{'|'},',',');
if (tokens[0] == "CHAT")
{
rtbChatIn.AppendText(tokens[1],',',');
// if(logging)
// logwriter.WriteLine(tokens[1],',',');
}
if (tokens[0] == "PRIV")
{
rtbChatIn.AppendText("Private from ",',',');
rtbChatIn.AppendText(tokens[1].Trim() ,',',');
rtbChatIn.AppendText(tokens[2] + "\r\n",',',');
// if(logging)
// {
// logwriter.Write("Private from ",',',');
// logwriter.Write(tokens[1].Trim() ,',',');
// logwriter.WriteLine(tokens[2] + "\r\n",',',');
// }
}
if (tokens[0] == "JOIN")
{
rtbChatIn.AppendText(tokens[1].Trim() ,',',');
rtbChatIn.AppendText(" has joined the Chat\r\n",',',');
// if(logging)
// {
// logwriter.WriteLine(tokens[1]+" has joined the Chat",',',');
// }
string newguy = tokens[1].Trim(new char[]{'\r','\n'},',',');
lbChatters.Items.Add(newguy,',',');
}
if (tokens[0] == "GONE")
{
rtbChatIn.AppendText(tokens[1].Trim() ,',',');
rtbChatIn.AppendText(" has left the Chat\r\n",',',');
// if(logging)
// {
// logwriter.WriteLine(tokens[1]+" has left the Chat",',',');
// }
lbChatters.Items.Remove(tokens[1].Trim(new char[]{'\r','\n'}),',',');
}
if (tokens[0] == "QUIT")
{
ns.Close(,',',');
clientsocket.Close(,',',');
keepalive = false;
statusBar1.Text = "服务器端已停止";
connected= false;
btnSend.Enabled = false;
btnDisconnect.Enabled = false;
}
}
catch(Exception){}
}
}
private void QuitChat()
{
if(connected)
{
try
{
string command = "GONE|" + clientname;
Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray(),',',');
ns.Write(outbytes,0,outbytes.Length,',',');
clientsocket.Close(,',',');
}
catch(Exception ex)
{
MessageBox.Show(ex.Message,',',');
}
}
// if(logging)
// logwriter.Close(,',',');
if(receive != null && receive.IsAlive)
receive.Abort(,',',');
this.Text = "客户端";
connected = false;
}
private void btnSend_Click(object sender, System.EventArgs e)
{
if(connected)
{
try
{
string command = "CHAT|" + clientname+": "+ChatOut.Text+"\r\n";
Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray(),',',');
ns.Write(outbytes,0,outbytes.Length,',',');
//clientsocket.Close(,',',');
}
catch(Exception ex)
{
MessageBox.Show(ex.Message,',',');
}
}
}
private void btnConnect_Click(object sender, System.EventArgs e)
{
EstablishConnection(,',',');
RegisterWithServer(,',',');
if(connected)
{
receive = new Thread(new ThreadStart(ReceiveChat),',',');
receive.Start(,',',');
}
}
private void btnDisconnect_Click(object sender, System.EventArgs e)
{
QuitChat(,',',');
}
}
}